In the Summer of 2021 I had the amazing opportunity to work as a graduate design and engineering intern at Sony Immersive Music Studios. With my experience design background in virtual space, I prototyped out new forms of digital interactions in Unreal and studied how the music industry connects to the gaming sphere from experts in their fields.
While working at SIMS, I was encouraged to explore several personal projects as well as larger team endeavors. One of these included The Madison Beer Immersive Reality Concert Experience! A more complete article detailing some of the technical work behind creating this hyper-realistc virtual concert can be found here.
During this Summer I honed my Unreal skills and learned to navigate managing several projects on a short timeline. I also focused on learning how to support my teammates in a remote work environment. It's always exciting to work on projects as an intern that will one day be guest-facing; at SIMS I felt very encouraged to pitch my own ideas and make them come to life!
Introductory video to the Madison Beer Virtual Concert Experience.