Quick Details

Thesis: 3-Dimensional Autostereoscopic Displays with 4K Televisions for a Master in Engineering for Electrical Engineering and Computer Science. PResented an Autostereoscopic Display created combining lenticular rendering and a Pepper's Ghost Illusion.

After several years of waiting this project is now patent approved! Find the link to our google patent file here

  • Role: Sole Author & Patent Holder
  • Hardware: Reflective Mylar, Printed Transparency
  • 4K Display
  • Languages: C#, C++
  • Platforms: Unity
  • Time Frame: Fall 2016 - Winter 2018
  • Partners & Supervisors: Dan Novy, Michael Bove, Emily Salvadore

Responsibilities

I was very fortunate to have the opportunity to guide and reserach a topic of my own choosing. My Thesis focused on creating a low cost autostereoscopic light field display that could be placed anywhere.

  • Created model capture system within Unity and performed tests to find optimum radius and angle distance between each shot.
  • Authored algorithms used for lenticular rendering and polar coordinate morphs of captured images.
  • Created a research plan including marked milestones to track and ensure progress of findings.
  • Outcome & Skills Learned

    As of Fall 2017, this work is currently patent pending! After many months of research and testing multiple techniques, a solution was found when combining a radial parallax barrier with a reflective cone made of mylar. After graduating with my Master degree, my friend and colleague Emily Salvadore continued the "Funnel Vision" research, optimizing it to include a wider viewing angle as well as eye tracking and tests with lenticular lens sheets.